Came out pretty random :)
Look at the rest and make your own.
Reached a small milestone in my bat and ball game (BallBreaker), the fonts are implemented as bitmap fonts, meaning that everything on the rendered on the game screen is original material.
The current font system is based on tiles, so it should be easy to implement animation and cool stuff …
More MSys troubles, it turns out that sh.exe stackdumps were somehow caused by my Logitech Quickcam.
To stop the segfaults, just kill the lvprcsrv.exe
process and things start working again.
Found here
I was getting an error 'Cannot create executable' when setting up MSYS, it turns out that the solution is to add
/mingw/libexec/gcc/mingw32/3.4.5
to your /etc/profile.
Cheers to the mailing list at nabble.
I've just finished the initial version of the font that'll go into my game ball breaker ("Ball Breaker Caps")... Some of the characters need more work, but it has the retro-future look I'm going for.
This means that I can feel happy about putting in the high score table and …